@thesis{thesis, author={SETIAWAN IRWAN and Yosrita Efy}, title ={Rancang Bangun Media Pembelajaran untuk Matakuliah Metode Numerik (Studi Kasus : Menghitung Akar Persamaan dengan Metode Regula False)}, year={2013}, url={http://156.67.221.169/376/}, abstract={Today, learning media is one alternative for someone if they want to make the process of learning. Purpose of the learning media to help students to repeat back what's taught in the lectures because each student in participating and receiving lessons in a course not all of the numerical methods can directly absorb what is given by the lecturers, and therefore needs a tool like learning media. In the design of instructional media created by the author needed a framework that can petrify resolve a problem, hence the need for a method that can resolve the problem, the multimedia development method is expected to solve the problem. Learning Media calculate roots of this equation using the method of regula false. Modules contained in the device is a matter of learning, simulations, exercises, and about. This simulation uses the Microsoft Visual Basic 2008 and the Adobe Flash CS5 for manufacturing simulation and display. In order for the simulation is easy to operate with designing the look and arrangement of its location made with as effectively as possible.} }