@thesis{thesis, author={FATAYA RYAN and Prathama Muhammad Fadli and Rusjdi Darma}, title ={RANCANG BANGUN APLIKASI AUGMENTED REALITY SEBAGAI MEDIA PENGENALAN ALAT MEKANIS MESIN BERBASIS ANDROID}, year={2022}, url={http://156.67.221.169/4905/}, abstract={Currently, the learning process is still carried out by listening to the lecturer in delivering the material. The obstacle faced in higher education is that the learning methods used are still conventional, therefore other methods of learning are needed. With the development of Augmented Reality (AR) technology, currently it has made many contributions to various fields, especially learning media. Currently, learning media that is the result of a combination of technology and computers can be realized with Augmented Reality (AR) technology media, which is a technology used to realize the virtual world into the real world in real- time. The purpose of this research is to make an Augmented Reality (AR) application, as a learning medium using Unity and Blender software. Modeling is the process of making 3D objects using a blender, the unity of the process of making applications so that they can be run. The type of markerless marker used in marker detection. This learning media applies Augmented Reality (AR) technology using the MDLC (Multimedia Development Life Cycle) method. This research produces learning media applications using Android-based Augmented Reality in machine learning.} }