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Perancangan Aplikasi Pembelajaran Interaktif Berbasis Augmented Reality pada Modul Pembelajaran Teknik Digital (Studi Kasus: Laboratorium Teknisi Digital Institut Teknologi – PLN)
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Institusion
Institut Teknologi Perusahaan Listrik Negara
Author
Alfaridho, Ilham
Karmila, Sely
Ningrum, Rahma Farah
Subject
Teknik Informatika 
Datestamp
2022-09-26 07:44:44 
Abstract :
Learning media is a media which contains learning materials that is going to be delivered to students in order to achieves the learning?s objectives. Digital Engineering is the one of IT-PLN?s practical subject that is held in Digital Engineering Laboratory by using learning and its tools which are provided there. The tools which usually being used in the laboratory are now being obsolete and hard to be repaired if damaged. Beside of that, during this COVID-19 pandemic, the practical subject is changed into online practices that has been set in a set specific software for online meeting only, where it may cause less understandability of students about the materials. The purpose of this research is to develops Android-based augmented reality application which can be used for interactive learning media that support this online practical subject. Marker Based Tracking method is used to processes the 18 circuits from learning modules as image targets to display and simulate 18 3D objects. The testing result shows 23,17 cm is the best average distance between camera and image target, and minimum light intensity is 20 Lux to reads and displays the object accurately. 
Institution Info

Institut Teknologi Perusahaan Listrik Negara