DETAIL DOCUMENT
Penerapan Game Based Learning Sebagai Media PembeIajaran Matematika SekoIah Menengah Kejuruan Berbasis Android
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Institusion
Institut Teknologi Perusahaan Listrik Negara
Author
Ardiansyah, Alvin
Dahroni, Andi
Prathama, Muhammad Fadli
Subject
Teknik Informatika 
Datestamp
2022-09-23 07:50:01 
Abstract :
The goals of this study was designed to: (1.) DeveIop the game-based learning on Android devices that contain material about mathematics. (2.) And then to try to make students study more actively using this method. This game is distributed to students of SMK Telkom Jakarta. The method that used in this research is Game Based Learning. The research steps taken are to create a concept, create a design, material collecting, create 3D objects, create assets, do testing in two ways, the ways called Black Box Testing and User Acceptance Test, and then distributed by uploading to Google Drive so that users can download there. Based on the data, Game Based Learning is feasible and valid in learning. 
Institution Info

Institut Teknologi Perusahaan Listrik Negara