Institusion
Universitas Muhammadiyah Gresik
Author
PUSPITASARI, ZULLY ZULAIKHO
Subject
English Education
Datestamp
2019-03-08 02:08:05
Abstract :
Speaking is the basic function of language. There are some problems in
learning speaking encountered by the students of Junior High School. For
instance, the students feel shy and not confidence to speak in public and also lack
opportunity to speak English. Therefore, many students fail to reach the goal of
English teaching and they still do not able to communicate with the language
either orally or written form although they have learnt English for many years. To
solve the problems, interesting activities for students are needed to invite them in
teaching learning process. The researcher considered interactive guessing game as
the strategy for teaching speaking.
This study was to investigate the significanct effect of using interactive
guessing game technique on student?s speaking skill. The researcher chooses the
students of eight grade at MTs. Bustanul Ulum Tanggungprigel to conduct this
study. The researcher used population sampling technique because in that school
only have two classes of eight grade, so the researcher use the total of population
as the sample. The researcher decided to use 8A as the experimental group and 8B
as the control group. Both of the class consisted of 25 students. So, the numbers of
the participant of this study 50 students.
The research finding showed that there was a significant difference
between experimental group who were taught by using interactive guessing game
technique and control group who were taught by two stay two stray. It is proven
by the result of sig. (2-tailed) is 0.028. The sig. (2-tailed) is lower than 0.05 (0.028
< 0.05). So, null hypothesis (Ho) can be rejected. It means that interactive
guessing game technique significantly effects on students' speaking ability. The
researcher concluded that interactive guessing game technique gave positive effect
on student speaking ability especially in fluency aspect because the mean score of
fluency aspect in post test is higher than in the pre test score.
Therefore, researcher suggests to the English teacher for implementing of
interactive guessing game as an alternative method in English teaching learning
process. For a further researcher, the researcher hopes that can use interactive
guessing game in other skills, aspects and level to make different with the
previous study.