DETAIL DOCUMENT
IMPROVING STUDENTS VOCABULARY MASTERY BY USING MIMING GAMES COMBINED WITH LEARNING ENGLISH VOCABULARY APPS AT THE EIGHT GRADE OF SMP N 1 NGARINGAN
Total View This Week0
Institusion
Universitas PGRI Semarang
Author
Kasanah, Nilan Rohmatul
Subject
L Education (General) 
Datestamp
2024-01-08 07:41:58 
Abstract :
Kasanah, Nilan Rohmatul. 2023, Improving Students Vocabulary Mastery By Using Miming Games Combined with Learning English Vocabulary Apps at The Eight Grade of Smp N 1 Ngaringan. Final project, English Study Program, Faculty of Language and Art Education, University of PGRI Semarang. Advisor I: Ririn Ambarini, S.Pd., M.Hum., Advisor II: Th. Cicik Sophia B., S.S., M.Pd. Keyword: Improving, Miming Games, Learn English Vocabulary, Vocabulary Mastery. Vocabulary is the most important language in the world. This quantitative study improving students? vocabulary mastery by using Miming games combined with Learn English Vocabulary Apps. This study was focused on the invesrigating improving students? vocabulary mastery in eight grade of students SMP N 1 Ngaringan. The purpose of this study were find out the result of students? vocabulary mastery before and after using Miming games combined with Learn English Vocabulary Apps, to find out wheter was any significant difference of students? ability in their vocabulary mastery, to achieve the aim of this study, it used pre- experimental desaign. This study conducted at eight grade of SMP N 1 Ngaringan. The sample of this study was 27 students. The data was obtained from pre-test, post test and documentation. The instrument of this study used multiple-choice and essay. Then the data was analyzed by using t-test formula in SPSS 25 program to find the result of the significant difference of students? vocabulary mastery before and after taught using Miming Games combined with Learn English Vocabulary APPS. The result of the pre-test showed still low, it was mean of pre-test score 64,74 the category is fair. The lowest of the score pre-test 40 and highest 88. The result of post-test, the mean of post test-score 82,37 the category good,the lowest of this score 68 and the highest 96. Based on this data, The researcher concluded that improving students vocabulary mastery by using miming games combined with english vocabulary Apps could improve students? vocabulary mastery. 
Institution Info

Universitas PGRI Semarang