Institusion
Universitas Islam Negeri Sumatera Utara Medan
Author
Sultan, Sultan
Subject
005 Computer programming, programs, data
Datestamp
2019-02-25 06:10:06
Abstract :
The purpose of this study is to describe the implementation of gadget application in learning English vocabulary. The subject was the student at six semesters of Department of English Education, Faculty of Tarbiyah and Teachers training, State Islamic University of North Sumatera in academic year 2017/2018.
They were key informant and supporting informants. Key informant is one of the students in eight semesters of Department of English Education at State Islamic University of North Sumatera Medan. The supporting informants are lecturer, parents, and friends from the students.
It was descriptive qualitative research design of which instrument are observation, interview, and documentation. The research administered observation to the key informant. A retrospective interview was conducted to the key informant and supporting informant. The data analyzis using reduction, display, and verification from Mile and Huberman.
The results of the data analysis showed there are seven findings of the implementation of gadget application in learning English vocabulary: (1) Gadget in Hand, (2) Gadget Focusing, (3) Getting New Information or Words, (4) Combination of Learning, (5) Communicating, (6) Entertaining, (7) Reason Using Gadget.