Institusion
Institut Teknologi Perusahaan Listrik Negara
Author
FATAYA, RYAN
Rusjdi, Darma
Prathama, Muhammad Fadli
Subject
Teknik Informatika
Datestamp
2022-09-20 03:00:46
Abstract :
Currently, the learning process is still carried out by listening to the lecturer
in delivering the material. The obstacle faced in higher education is that the learning
methods used are still conventional, therefore other methods of learning are needed.
With the development of Augmented Reality (AR) technology, currently it has made
many contributions to various fields, especially learning media. Currently, learning
media that is the result of a combination of technology and computers can be realized
with Augmented Reality (AR) technology media, which is a technology used to
realize the virtual world into the real world in real- time. The purpose of this
research is to make an Augmented Reality (AR) application, as a learning medium
using Unity and Blender software. Modeling is the process of making 3D objects
using a blender, the unity of the process of making applications so that they can be
run. The type of markerless marker used in marker detection. This learning media
applies Augmented Reality (AR) technology using the MDLC (Multimedia
Development Life Cycle) method. This research produces learning media
applications using Android-based Augmented Reality in machine learning.